Here, the term activated does not mean resolved. Generally, effect timing can be split into 2: activate and resolve.
Activation of an effect simply lights it up! Nothing actually happens but you can imagine that the effect is being queued up in some effect queue.
Resolution of effects meanwhile, resolves effects in the order that they were queued. Things happen when effects are resolved (cards are drawn, or Digimons are deleted etc.) and may impact subsequent effects downstream in the queue.
While not officially described in the rulebook, Bandai has been very consistent with the terms activate and resolve (see some sample replied from Bandai in the later parts of this post).
If blocker automatically activates before you choose to use it, then Bandai need to update the rulebook!
That is very unintuitive game design to have it automatically activating before choice, leading to confusing situations.
Also confusing when Bandai Cardass replies are from customer support agents, but not the actual game designer? What if customer support makes a mistake?
Has anyone reached out to Bandai when they will update the rulebook?
Hi Welgudtor,
Yes I have to agree that it is a very unintuitive game design. It almost seem that the game complexity has grown beyond them (and their initial rulebook)
We do not know if Bandai/CARDASS will eventually make activate/resolve clear as day in their rule book, but as of now there is no evidence that that’s going to happen (and even so it will start with Japan). All the information that we have here are pieced up together from fragments of rulings and Q&A that’s been asked and circulated around (and of course we check that for consistency to avoid reporting false information).
We do believe that Bandai/CARDASS replies from customer support agents actually do comply with their game designer’s (I think it’s a very Japanese attitude) so there is little to doubt there. But yes it can be a lot less messier if they update their rulebooks accordingly. 🙂
Hi Welgudtor,
Bandai has updated the rulings yesterday (April 23) and reversed a lot of their earlier mechanics.
Please read our translated Detailed Rule Explanation Ver1.0 and stay tuned for as we prepare some summary of the changes.