Decks in mid-range typically requires some setup before becoming extremely potent, with the best example being the Lilith-loop deck coming from the previous meta. In BT6, while Lilith-loop is buffed rather significantly by Ginkakumon Promote, it is still unable to compete against the agility of big hitters (often ending the game before the Lilith-loop player has enough cards in hand/trash to setup a loop).
A more prominent example in this category comes in a Musketeer deck, which is perhaps one of the bigger highlights in BT6. By spamming a variety of 7-cost option cards such as Fly Bullet, Trump Sword, and Nail Bone, the Musketeer player will attempt to negotiate and seize control the board while filling up his/her trash with cards that will lower Beelstarmon's play cost. Eventually, Beelstarmon can be played with almost (or entirely) 0-cost, which would be the turning point of the game. Read Kelvin's post for how he navigates a Musketeer deck.
Meanwhile, we feel that Titamon also belongs to this group, despite his aggro properties. Titamon has been rather popular in BT6, having no obvious weaknesses towards other decks. However, it often lacks the OTK aggressiveness of perhaps a Jesmon or Gabumon-BOF deck, and requires the correct digivolution cards and board to maximize it's potential. You may read about it here or watch a video of it up against Jesmon!
Nice post 🙂
Can you also make a review on the previous decks like how well will a bt 5 meta to the current meta
Hi Nandayo,
We will also prepare a detail analysis for BT5 meta before BT5 Booster set release English version (6 AUgust).