I think that it is rather obvious that red and blue hybrid decks are core in BT-07: they both have a wide variety of [Hybrid] card selections, a LV6 [Hybrid] Digimon, and tight support from their tamers Kanbara Takuya and Minamoto Koji. But what about playing Hybrid in another color?
Today we take at a yellow Hybrid deck, one that is rather unique in construction and playstyle. This deck focuses on a tamer-centric digivolution line to minimize the digivolution costs to the utmost minimum, followed by heavy reliance on Win Rate 60% and Mega Digimon Fusion! to optimize digivolution costs at LV6 and LV7. There are many concepts in this deck, which I will go through with you in this article.
This deck has a heavy reliance on tamer pool, and runs no LV3 Digimons other than Bokomon hence there will be no digivolutions in the nursery. I would've added some [BT3-021] Veemons in this deck but there is simply no space left, and he will contradict Takumi Aiba.
All LV4 and LV5 are yellow [Hybrid] Digimons, and all yellow LV6 Digimons has a digivolution cost of 4 (or more) to take advantage of Win Rate 60%.
In addition, there are 10 option cards and 12 tamers in this deck, and this heavy constitution will be explained later.
Zoe Orimoto is efficient!
Zoe Orimoto, when played, will search security for a [Hybrid] or [Ten Warriors] Digimon (we want to search for any LV4 or LV5 [Hybrid] Digimons). Meanwhile, Bokomon is a great card you would want in your starting hand, to search your deck for a [Hybrid] and a tamer card.
The LV4 [Hybrid] Digimons Kazemon and Zephyrmon will cost 2 when digivolving from your tamer (or 0 when you have Bokomon in play), while the LV5 JetSilphymon will cost only 1 when digivolving along that tamer line, granting [Recovery+1] along the way.
It is therefore possible to digivolve from your tamer to LV5 at only 1 cost, with +1 to your security stack.
With Zoe digivolved into Zephyrmon, your security digimons will be +6000 DP higher (in addition to any other copies of 2-cost TK or Zoes in play). This security buff gives the deck an instant advantage against some OTK decks such as BOF and Jesmon, as they might just get themselves deleted at their first security check!
Your choice of offense or defense
At LV6, [BT2-041] Shinegreymon and [BT6-044] Dynasmon offer offensive or defensive solutions respectively depending on the board condition.
Offensive-wise, this deck runs 8 yellow tamers hence should be able to benefit Shinegreymon decently. During playtests, my early game boards would usually have 2 or more yellow tamers, and more than 4 mid-game.
Defensive-wise, Dynasmon protects your security from too much damage too fast. He is also great when your opponent does not have anything on the field for Shinegreymon to remove, and works well with our 4-cost TK as well as Zoe Orimoto (when your security is very low).
Both of them benefit from Win Rate 60%, allowing them to be digivolved at just 2 cost. Assuming a favorable setup where we start our turn at 3 memory (guaranteed using TK), we will be able to digivolve from one of your yellow tamer into a LV6 Digimon at just 3 cost!
The MVP Takumi Aiba
This deck has great recovery, coming from JetSilphymon, MagnaAngemon and Dynasmon. It is also rather efficient digivolving along tamers. However, it will fall short against very aggressive decks such as Rookie Rushes, which makes it necessary to maximize our play of Takumi Aiba.
This white tamer card plays several roles. Firstly, he deters rookie rush decks. Second, he grants amazing draw power since we do not digivolve anything inside our nursery. Third, he allows us to play the white option card Mega Digimon Fusion! into Susannoomon.
With Takumi Aiba, your hand will be so large that you will be spoilt for choice. However, due to the heavy drawing power this deck will deck-out very quickly, which brings us to the next system.
Susannoomon and a Deck-out Saving System
The LV7 Susannoomon can digivolve from any of your tamers, by returning 10 [Hybrid] or tamers from your hand/trash to the bottom of your deck. This is a simple feat considering all the draw power, efficient digivolutions, and recovery coming from this deck.
In addition, when played with Mega Digimon Fusion! the cost of digivolving into Susannoomon becomes 1, further extending the memory efficiency of this deck. It should be possible to digivolve from your tamer using Mega Digimon Fusion!, but we will revise this statement if proven otherwise.
Susannoomon deals a massive 3 security checks in 1-hit, so there is no need to rush into attacking your opponent's security early in the game.
Supporting option cards
Other than Win Rate 60% and Mega Digimon Fusion!, this deck also runs blue option cards Ice Wall! and Kaiser Nail (which explains the need for blue digitama).
Ice Wall! provides a much needed slow-down, in cases when the opponent has a wide board of non-LV3 Digimons. A 1-turn slow down of pace will allow for enough time to setup Shinegreymon for board wipe, or allow Dynasmon to properly control/recover your security.
Meanwhile, Kaiser Nail can be used to pull out MagnaAngemon or your Dynasmon that has just digivolved into a Susannoomon using Mega Digimon Fusion! (since Susannomon will be returned to deck at the end of turn, it would be nice to have Dynasmon pulled out of him).
2 copies of AvengeKidmon are included to not only offer an immediate solution to the much-in-meta Beelstarmon engines, but also recycle our much-needed option cards. This plays well with our deck-out saving mechanism, and with Takumi Aiba it is easy to re-draw your option cards when your deck is thin.
With 10 option cards, AvengeKidmon makes a cheap-to-play LV6 Digimon during late game. In addition, AvengeKidmon can also digivolve into Susannoomon, and there is that possibility to Kaiser Nail him out from Susannomon if situation deems it necessary.
This deck is powered by many surprisingly robust engines: it has great recovery and security strength that rivals a SecCon deck, amazing draw power that puts purple decks to shame, and a digivolution line that is as memory-efficient as green.
It is able to define it's own tempo thanks to Takumi Aiba and heavy security buffs allowing it to cripple most aggro decks, it has solution to a Musketeer/Beelstar deck in the form of AvengeKidmon, and it has a built-in deck-out recovery system allowing it to survive in late-game environments.
Do give this deck a try in BT-07!