North America – The Evo Cup 17 Jul – 3rd Place Tourney Report

Invited Author: Sebastian A Martinez 
Country: United States

The Evolution Cup: Top Cut Event (North America)-  7/17/2021
Participants: 256
Deck played: Green Control
Final position:  3rd Place

Deck Introduction

The deck itself is a mesh between OTK and HerculesKabuterimon control. I tried to create a deck that had the best of both worlds. I know there are some weird choices that I made in order to create it, but I’ll point out my card decisions that help create this deck.


Honestly, I have never been a fan of this card because it's costly to go up the chain in order to OTK with Grankuwaga. I prefer Cherrymon as it’s a two cost to digivolve and it’s a blocker; however, in control Lilamon is needed to rest a card or when a mega swings in order to rest a card which actually made me win a game. Also, it has synergy with a tech I implemented which I will discuss.

Dimension Scissor

My logic was this card is amazing with a mega that has Lilamon under it and a green tamer as I can clear the whole field and do damage if I have HerculesKabuterimon. The way that yellow can recover and swarm the field is so scary, many players also try to play around the Nidhogg and have Digimon with 6k DP unrested or only have 1 Digimon rested to bait out the Nidhogg. Another good aspect of this card is it can force the final damage after you OTK if they set up multiple blockers. This card allowed me to win 2 games that otherwise would not have happened. The card was decent but needing a tamer plus a mega in raising and to see the Lilamon are hefty requirements as opponents tend to choke you if you have no tamer. Still debating if it needs to be reduced.

Ken Ichijouji Tamer

In theory this card is amazing with HerculesKabuteri or gaining the additional memory in order to evolve to HerculesKabuteri while it's still being your turn but this card under performed for me, it will be replaced by Mimi tamer.

Hidden Potential Discovered (HPD) and lv5 Argomon is missing

As amazing as HPD is, I felt this card wasn’t needed in my build. Especially with the additional extra cards that I am running. Usually for Grankuwaga you keep it in raising where HPD isn’t needed and while having a Nidhogg come out for free is amazing. I sometimes have a download target so it's already rested before going into Nidhogg, giving my opponent 3 – 4 memories is a fair trade for clearing their field. It is great in a HerculesKabuteri build but I’m only running 2 of them plus I hate bricking with it. Debating if I should cut one Dimension Scissor for HPD. Argomon and Dimesion Scissor is a dream come true but Argomon low DP is what I dislike about the card and a reduction in my Tentomon count made me decide not to run it.

Tournament breakdown

Round 1: Purple MetalGaruru, 2-0

Game 1: I digivolved twice and I had the perfect line and proceeded to OTK.

Game 2: I drew 5 cards and had perfect line to OTK. I felt bad since the games ended quickly as I usually don’t get this good of a hand.

Round 2: No Show

Opponent had an emergency so he couldn’t play

Round 3: Green Mirror Match, 2-0

Game 1: I don’t remember much, but I think I double Nidhogged to get massive advantage, not sure as I played multiple green mirrors back-to-back.

Game 2: I was focusing on building a line since I had HerculesKabeteri, Dimension Scissor and a tamer in play while the opponent was building up defenses. He rested one of my Digimon with Lilamon and swung. His board state before my turn was a rested Lilamon, Woodmon blocker , Kabutarimon blocker and a Veggiemon. I brought out Hercules and played Dimension Scissor, Swing to Lilamon and he blocked while I pierced then unsuspend and swung at Lilamon and he didn't block which did another damage. I rested his blocker with Hercules effect and swung to do another damage then I swung at the player to do another damage then I evolved into Chaosmon to kill veggie for the  5th damage and unsuspend Chaosmon again and end the turn. He scooped since he had to build a line and I had a line in the back thanks to Mimi when I brought out Hercules, so he must have 2 blockers to live.

Round 4: Green Mirror, 2-1

Game 1: bricked so I auto lost

Game 2: combination of Grankuwaga and HerculesKabuteri got me a game.

Game 3: so, I OTK to take his security to 0 and he had 4 Digimon out. I decided to build a line to Lilamon as he could easily Chaos me and if he had HDP then I just auto lose. I had a tamer in play so I knew I would win if I didn’t die next turn. I passed my turn, at most he could do 5 damage if he swung with everything, but he would open himself up to a Nidhog play and just lose or Lilamon can rest one blocker so he can only do 4 damage at max. So he used the Grankuwagamon effect as he only had 2 materials for it and swung bringing me to 3 securities but then he evolved into a Cherrymon and passed. I won because I burst to rest the blocker, evolved into Grankuwagamon and swung in order to rest the other blocker thanks to the Lilamon effect.

Round 5: Green Mirror, 2-0

Game 1: he bricked badly but played the best that he could with the cards he had.

Game 2: It was a close game but towards the end I had Chaosmon and Veggiemon to attack his two security. I swung with Chaosmon and it was a Lalamon and now I regret not swinging with Veggie first but when I swung with Veggie it survived = ). Played another lvl 3 and had 3 digimon to his 1 HerculesKabuteri and he couldn’t clear the rest of the board.

Round 6: Yellow Shine, 0-2

Game 1: So, turn 1 I see yellow Digimon, and I start building my line but he plays a yellow tamer early. I keep building my line and he brings out Rizegreymon to digiburst a tamer and plays another tamer and when I learned I was playing the ShineGreymon version mixed with yellow Greymon. He used his ShineGreymon to attack my first digimon and then when I built my line again he did ValdurArm so I have to evolve in Chaosmon in order to kill it but since he has multiple Hikari tamer on board so he had too much memory to deal with. It's kind of my fault that I got a bit aggressive early on as it was just a snowball effect.

Game 2: bricked and opponent saw everything. drawing 4-5 lvl 5s is bad 0_0

Round 7Security Control, 2-1 

Game 1: We were both mentally drained at this point as we were both feeling down. Opponent kind of semi bricked as he didn’t see any lvl 3. At the end he played Magnadramon to recover 2 security and bring him to 5 life. I bring out Granku and I rest his Mangadramon with HerculesKabuteri effect giving it "jamming" since it had a Palmon promo. Then I used Granku's effect to give HerculesKabuteri security attack plus 2, then I played Dimension Scissor, swung and did 3 damage and unsuspend, swung again to do another 3 damage then ended game with Grankuwagamon. I was happy I didn’t hit any Gaia Force as I have had bad luck against this type of deck before.

Game 2: He was gaining massive advantage and I was running low on cards along with looking at what I had played, and I didn’t want the game to last any longer. I scooped to go to game 3 and told him to go first as I need my additional card.

Game 3: He had to do a big play and gave me a lot of memory, so I swarmed the board and evolved everyone to champion while killing his board. He played something else, and I had like 5 Digimon on board and just swung with everything, no Gaia Force either so I was happy.

Closing thoughts

I felt like I was fortunate to see the cards when I needed them the most. For example, how I had the one Mimi when I needed it (happened like 4 games) or the one Needle Spray in order to rest the Digimon or going for a HerculesKabuterimon play. I felt that I only bricked twice this whole tourney and I’m glad that my first webcam tourney, I played well.

Shout out to my local’s house rules gaming and campus gaming for having strong local players to play against. We even had two people from our locals make the top 32.

Every opponent was awesome to play and removed my doubts I had for webcam tournaments. 

This site uses english-translated cards from

2nd Place Top Cut Event – The Evolution Cup – Tourney Report (North America)

Invited Author: David Zhang (North American)
YouTube Channel: Dablo TCG

The Evolution Cup: Top Cut Event (North America)-  7/10/2021
Participants: 256
Deck played: Yellow Wargreymon
Final position:  2nd Place
Overall result:  6-0-1

Deck Introduction

The deck itself is generally a pretty standard Yellow Wargreymon list, however there are a couple cards that I would like to point out and highlight that may be a bit less conventional.

3x Patamon Promo 
I played this card over recovery Salamon because it gives instant recovery, instead of needing to attack and delete itself for the heal. Patamon's effect is very restrictive (only recover on 0 or 1 securty) but you can always find scenarios to make it live.
When you swing with WarGreymon with BT3 Angewomon inherit at 2 security, you can resolve Wargrey first, take a security to restand, and then resolve Angewomon to play Patamon and heal one. 
Green OTK will get you down to very low security, usually 0, but can't kill you until the next turn. On your turn you can resolve two Patamons and go back up to 2 security. 
Worse case scenario, it is still a Rookie that you can digivolve over an egg for free (unlike Lucemon) which is why there is a higher ratio of Patamons to Lucemons in my list. 

2x EDEN's Javelin 
In general, Yellow's security is very weak and adding EDEN's aims to help that issue.
Without EDEN's, you have 0 cards that can defend from a jamming attack, so things like GranKuwagamon (after bursting promo Palmon), Beowolfmon, Imperialdramon, Veemon, etc. can attack with no reservations at all. 
Late game this card is very strong after you have built up a big hand through Upamon effects and simply drawing and digivolving. It is not uncommon to get 11k EDEN's to kill off common boss monsters like WarGreymon, GranKuwagamon, or Lilithmon. 

3-2-2 Level 6 line 
I wanted more level 6s that I can play with initiative, so I cut WarGreymon down to 3, and added 4 other level 6s that I have no problem with playing first. This BT4 format is a game of hiding in security until you can punish your opponent, however, with 2 SlashAngemon and 2 Magnadramon, you have cards you can play and gain instant value, so it is less consequential when they are dealt with. 
After your opponent uses their resources to clear your Slash or Magnadramon, you can then play your WarGreymons and Valdur Arms to punish their play and maintain the upper hand.

Tournament breakdown

Round 1: Yellow Wargreymon, TIE

Game 1 he had a T.K. while I didn't and I got outpaced since my opponent was smart and kept me at 1 memory every time he passed over. 
Game 2 I won since it seemed like my opponent didn't have a strong hand. I believe he missed a level 5 drop which allowed me to run away with the game. 
Game 3 It was a back and forth game, and we went into time, which eventually ended with the judge stepping in and telling us time was over and ending the match in a tie. 

Round 2: Blue Yellow Security Control, WIN (2-0)

My strategy against Security decks is to keep a stack in raising while hard calling level 5s and 6s. It lets me feel out how strong their removal options are, and gauge a good timing for when I can bring out my hatching stack to make a big play. 
Generally I was able to remove the Digimon he played and prevent him from ever making a Kaiser Nail play (which is really the one strong play of Blue / Yellow Sec Control) so I was able to win pretty handily. 

Round 3: Purple Lilithmon ControlWIN (2-0) 
My opponent bricked two games in a row, and was never really able to get things going. I remember him needing to swing with a blocker Devimon in order to just get the Gabumon / DemiMera inherit effects to cycle. 

Round 4: Yellow Wargreymon, WIN (2-0) 
Game 1 My opponent and I both had pretty strong hands, and it was a back and forth game of clearing each other's boards. I ended up winning with eventually having a BushiAgumon play that my opponent couldn't play around. 
Game 2 I don't remember too many details from this, but I think I generally had a stronger hand and kept the upperhand. 

Round 5: Green OTK, WIN (2-1) 
My opponent was running an interesting green list with Stingmon and DinoBeemons. This was cool since he was able to use his GranKuwaga effect on the DinoBeemon to get +2 security with jamming and piercing.
Game 1 I lost very quickly since my opponent had an ideal hand, while I wasn't able to draw any level 5s. GranKuwaga into Chaosmon came up swinging for a lot.
Game 2 I came back with a win, generally able to find answers for his cards and I think he missed the level 5 drop while I didnt. Didn't seem like he was able to get anything going this game. 
Game 3 This was one of the most nerve-wracking games I had ever played. We both had decent hands, and it essentially came down to 1 memory for my opponent to take the game. I had just gone wide and had set up lethal for the next turn, passing over with 5 since I needed to play a Valdur Arm to clear some board so I wouldn't die. I had 3 security left, and my opponent had 2 rookies on the board. He brought out a level 4 from hatching, tapped a rookie to digivolve into Blossomon for free, digivolve to GranKuwaga for 3, digiburst twice to get sec +2. At this point, he had 2 memory, play Hidden Potential, digivolve into Chaos, and a 2 cost vanilla Rookie in hand. If he had 1 more memory to play the 2 cost rookie in order to have an extra body to tap for Hidden Potential, he would have been able to win with a Chaosmon piercing swing for 3 over my blocker, and then attack with the remaining rookie for game. Unfortunately he ended up needing to tap his other rookie for HPD and wasn't quite able to close out the game. I took it the next turn, but boy was it a close and fun match! GGs!

Round 6: Yellow Wargreymon, WIN (2-0) 
I don't remember a ton of details, but I remember Magnadramon putting in work both games, as an option to go wide early and as a hard call for the healing to keep me in the game. 

Round 7Red Yellow Security Control, WIN (2-0) 
This was against KVN, who had won the previous Top Cut tournament on 6/26. I got pretty lucky in this game as it felt like he had weaker hands both games. 
Game 1, I kept hard calling level 5s until eventually he was unable to clear effectively and I ran away with the game. 
Game 2, I had a great hand and was able to set up 2 WarGreymon stacks that were swinging without getting removed. He also had only Digimon in security.

Closing thoughts

Overall, I felt that I was running really hot in terms of the hands I was getting. I only bricked one or two times, and when I did, my opponent also didn't have the optimal punish. 
Shoutout to my playtesting partners, Center Stage Games, Bay Area Digi-Destined, and the players over at ZJays for giving me insight into the yellow deck & matchups.
All of my opponents were cool people that brought great vibes, shoutout to everyone for being great sports! 

And I also talked about this deck in my latest YouTube video, do check out for more detail. 

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1st Place Premier TO Event – Tournament Report (Europe)

Invited Author: Symphonus (Twitter)
Country: Germany

Event Premier TO Event –  JUNE BT4 26/6/21
Participants: 135
Deck played: 2 Colors Security Control
Final position:  1st Place
Overall result:  7-0

R1 Wargreymon Shine Splash 2:1
R2 Pure Wargreymon 2:0
R3 Wargreymon Shine Splash 2:0
R4 Red Omni 2:1
R5 Pure Wargreymon 2:0
R6 Megazoo 2:1
R7 Imperial Blue with Hybrid Splash 2:1

General Thoughts

Going into this Tournament I wasn't aware that Security Control would be so favored against the Pure WarGreymon variant of yellow and just picked the deck because I was comfortable playing it.

With some advice and adjustments from a fellow player, I just played along just hoping to go x-1 x-2 max not expecting me to actually go undefeatedIy

Tournament breakdown

Round 1: I got paired against a fellow German player who I was (coincidentally) also paired in R1 in our national tournament, playing the same deck and lost to him there.

He played Wargreymon and added a bit of the Shinegreymon meaning a bunch of tamers and the probably most important piece, the yellow Rizegreymon which gives the lvl 6 "SecurityAttack+1" when you have 3 tamers.
The idea is kinda scary, since when Wargreymon is left unchecked he just swings for 4 securities.

Luckily for me, It died on the 1st swing every time so I didn't get pressured as much and I could just play my game. It was still a close game!

Round 2: The next round my opponent also was a fellow German player who got 2nd in our national tournament. He bricked both games horribly and with the natural unfavored matchup, these games weren't interesting to tell about unfortunately.

Round 3: My 1st non German opponent also ran a similar idea to my 1st opponent but he didn't have the yellow Rizegreymon, which would be a keycard against me to have enough pressure. So I was able to play it slowly and win solidly in the first 2 games.

Round 4: As soon as I saw my opponent hatch a red egg and digivolving it, I thought it was an easy win, since I don't have a high opinion of Red Omni. But his deck was weird enough teched against my deck with BT01 WarGreymon that doesn't activate options from security and BT01 Secret-Rare MetalGreymons Inheritable effect would buffs Wargreymon by 3000 DP so it is not easy to destroy him. So the match actually became very interesting, each player won a game, but game 3 was decided by him not drawing digivolution lines early (hand brick) on so I could play my game with an easy win.

Round 5: Felt terrible being matched against 2 german players but then I got matchup against a good friend of mine who was also 4:0. he already lost hope early on since he knew it was a bad matchup for him, but not drawing stuff he needed was the finishing blow. Won both games with no actual fight.

Round 6: At this point there were 4 undefeated player including me (2 other german players and another guy)

I knew one of them, he played Imperialdramon Blue which I wanted to avoid. Luckily I was paired against the non German player and I didn't know what he played.

As we started playing, I quickly realized he played MegaZoo and Security Control in BT4 actually is a good matchup compared to 1.5 Meta. But it was still grindy and 1 in 2 games was on the edge of decking out while One is decked out game actually. I won the last game with TK Takaishi tamer in security revealing a non yellow card which didn't let him recover so I could swing for the game twice in a row.  

Final Round: Since I played against the non German player, it means the other German player played against each other and of course I hope that Imperialdramon Deck loses (lol). He won so with no more chances to dodge, I had to play against it and was prepared to lose this last round.

In this matchup I was hoping that my security is good or else Imperialdramon will just go on a rampage and chip my security away. Luck was on my side when stuff happened which was in my favor multiple times and him not having proper evolution lines all 3 games led me BARELY win this matchup and finish this tournament with a 7:0 record winning the special invite ticket for a future Bandai Event. 

Closing thoughts

In hindsight, I think I just made the right deck choice which being favored against the bunch of yellow decks excluding Wargreymon Shine Mix, also not making a lot of misplays (I definitely did some at some points) so my opponents cannot punish me as hard, led me to a undefeated score, which I didn't expected in the beginning. 

 Special shout outs to Kevin Besta AKA KVN who gave me advice and revealed 90% of his list to me so I could "netdeck" it. (Kevin Besta also won 1st place in American Top Cut Event).

Looking forward to the next Bandai Event and hope to be a force there as well!

This site uses english-translated cards from

TAK 3rd Place Oceania Tournament Report (Australia & NZ)

Invited Author: Chris Austen
Country: Australia

Event TAK OCE JUNE BT4 26/6/21
Participants: 100+
Deck played: Yellow Wargreymon
Goal for the event:  Top 16   
Final position:  Top 3
Overall result:  6-1
Avg Game time:  30.5

Tournament breakdown

Round 1:  Played against Purple MetalGarumon both me and my opponent were still kind of waking up despite his locals starting at 10am whilst the locals I play at have a 1,2 and 6:15pm start respectively after that. As soon as they saw they yellow egg they said, “yay meta straight away”. Having recently made the deck and tested it a little bit at locals. I knew the overall play style of the deck and was able to swiftly take game 1, game 2 I was unable to get the 2-0. Not getting the tempo control or a line cost me, so onto Game 3 I was able to get the win and started off the day with a 2-1 record.

Ladder ranking: Equal 1st

Round 2: Was what I was not going to enjoy but was going to face regardless, the Yellow War Mirror. I knew exactly what to expect going into this matchup, it would be based of if one of us bricked if not a skill match-up would take place and I was able to get a nice 2-0 record.

Ladder ranking: 14th

Round 3: The yellow mirror but this time I was unable to get the win and was unable to take the win here. Having gone 2-1 for this match and playing slightly dirty and trying to push pressure on early in game 3 only to have it back-fired and not having a level 6 hurt a lot as they where able to climb to level 6’s.

Ladder ranking: 22nd

Round 4: The return of Imperial, something that I had play extensively at locals and swiping multiple tops at a constant rate with the deck which I refined after 2 weeks of playing it and played it throughout the second half of the 1.5 meta. Inheritability War has a good matchup and forces Imperial to play on the back line which is not used to at all. That or knowing all the decks ins and outs means I knew how to win easily and exploit the flaws of imperial. During the second game they where unable to promote Paildramon and even Imperaildramon Dragon mode from raising area due to board state and constant memory choking. This was by far the fastest game I played and was sub 15 mins in terms of how fast the game played. I did offer to have a look at the deck and offered some advice in terms of what I ran personally to help improve the deck for them.

Ladder ranking: 13th

Round 5: Surprised to face this further on in the day was Purple MetalGarurumon once again. So far, I was 3-1 overall and this game was a crucial game to determine if I would make it into the top cut or not as I guessed only 6 rounds would be played upon initial thoughts. Game one ended swiftly in my favor. Though game 2 was an uphill battle due to unable to get a line rolling fast enough and not having enough tempo to being able to memory choke them. Whilst my opponent was able to get the Cerberusmon combo off against me, due to me making the mistake of giving them slightly to much memory. Thankfully, the winds changed, and they bricked very hard. So, it was fate I was able to get a top spot for this event having them hard cast numerous Digimon from their hand and evolving into Kimeramon in the backline. Despite everything working out great for me board state wise, I made sure to give them no breathing room at all and made sure to always keep them at 1-2 memory.

Ladder ranking: 12th

Round 6: This was would most likely be the final round and would determine if I would be in the top 8 or not which was not the initial aim. Going into the event but became a very high possibility after getting into the top 13 players being number 13. Game 1 I was able to get an easy win but during the second game I was unable to get a complete line which cost me the game. During the all-important game 3 my opponent bricked hard, which can happen in yellow occasionally when they hard played level 5’s and even Wargreymon. I knew I had secured the win and would have made the top 8 cut if another round wasn’t played. So, I still had a chance regardless to make it, after the match I stayed around for awhile talking to my opponent. With a few others who watched the match and a bit of the ending and talked about how everyone was doing overall and how they found the event. I was told by someone I was rank 6 overall so had secured the top 8 regardless now.

Ladder ranking: 6th


This was it the final round and for all the marbles, every single prize outside of the champions prize of free entry for the next update was here. The box, the double alt arts for top 8 and 16 and everything else. It was against green and thankfully it was at the end, due to it being one of the few decks I was worried at playing against and it could not have gone any better for me. Game 1 I was able to keep tempo control constantly and wiping his board away all the time to prevent them from every coming back into the game. Though game 2 was an uphill battle and I was unable to ever have enough memory to play with. Game 3 was a blowout game for me with them bricking very hard and almost constantly hard dropping Digimon. The game pace was always me in the driving seat, despite always having heaps of memory to work with I made sure to never give them more than 2 memory ever to make sure I secured the win.

Overall Thoughts

This was it the final round and for all the marbles, every single prize outside of the champions prize of free entry for the next update was here. The box, the double alt arts for top 8 and 16 and everything else. It was against green and thankfully it was at the end, due to it being one of the few decks I was worried at playing against and it could not have gone any better for me. Game 1 I was able to keep tempo control constantly and wiping his board away all the time to prevent them from every coming back into the game. Though game 2 was an uphill battle and I was unable to ever have enough memory to play with. Game 3 was a blowout game for me with them bricking very hard and almost constantly hard dropping Digimon. The game pace was always me in the driving seat, despite always having heaps of memory to work with I made sure to never give them more than 2 memory ever to make sure I secured the win.

Closing thoughts

With the aim of top 16 overall I was able to reach the goal and go way beyond set expectations for myself and get a top 3 finish. Which finally marks a major top event after many years of playing competitive TCGS. Playing at a constant rate the past few months helped me refined my overall playstyle and helped me become an experienced Digimon player in a short time. Here is to the one of hopefully many major tops for Digimon.

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BT6 Meta – First weekend Tourney Report

First weekend after BT6 is released on 28 May, we uploaded around 22 decks (and still continue updating). Here is a brief report

Musketeers Option Zoo

With many 7-cost option cards to destroy any level of Digimon in the board, the Musketeers Option Zoo is becoming new lazy bored megazoo deck in BT6 meta. Since its damage is high, many competitive player choose to bring this deck to tourney, and its victory result showing that we are really need to plan a proper strategy to deal with this type of deck. This deck deserves Tier-1.

Play against this deck is also tricky, do not attack security to avoid their security stack drop to 3 cards, create a wide board and attack all at once. If they have Dynasmon in the board, try to destroy or return to hand/deck first. It also depends on luck on what kind of option card you will hit in their security, if they have yellow Tamer T.K Takeru, then they would take out safe card from their security stack. 

Red Jesmon Deck

The fast and Furious Jesmon deck got a very high potential to be in Tier-1 deck, but since it is easy to break so we put it at Tier-1.5.

The fact that this deck has to allocate some slots for Sistermon Noir and Sitermon Blanc make it easy to break. Many players have reduced the number of white card (Sistermon) to avoid this issue, but the efficiency will be dropping a bit. Jesmon is strong with Piercing, re-stand (lv5 saviorHuckmon) with 16000DP is something opponent needs to be worried. On top of that, it can even attack unsuspended Digimon by using 1 cost option card Judgement of the Blade.

(Link to Game Video)

Purple TItamon Deck

Titamon is surprisingly receiving many attentions from Digimon players. This deck cheap to build and there is a new chain of Kinkaku/Ginkaku to try out in first week of the meta. (Digimon Card Meta also tried out with this deck, it is very fun to play, refer to video here.). The first tourney report for this deck profile is actually better than expected, Titamon with 14000DP (at least) and "Security Attack +1" is going to be popular in Purple profile. Titamon deserves to be in Tier-2.   

Gabumon - Bond of Friendship

There is not many winning decks for Gabumon BOF profile, but we don't think this deck is weak. The best and fastest combo AncientGarurumon, it is a very rare card that is not easy to own or find in the Digimon card market. We still think this deck should be in Tier-1.

Green Control with new Hybrid Digimon

[BT6-054] AncientTroymon is a high-DP beatstick with a strong passive effect, and works rather well with the [BT5-089] Izzy & Mimi tamer card. His bulk allows him to easily survive a security check, and has a [On Deletion] effect that plays a [Hybrid] Digimon for free.

But [BT6-049] Arbormon is arguable the best surprise card for green at the moment, as most players hasn't built the sense of green hybrids yet hence will tend to miscalculate the number of security hits.

We estimate this to hover around Tier-1.5.


These estimations are based on our victory decks collection from different countries, as well as our personal's experiences and thoughts. If you have any comments regarding of tier-list, do contact us via email 

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